We started the week by opening the private beta and letting people into the Collective, the first 20 or so were Friends of ours and then after that it was on a first-register first-invited basis as we worked our way through the registration list. All seems to be going well, we had some pretty funny bugs in the MPDTD game which Paul sharply fixed but other than that it has mostly been event free.
This afternoon we invited our 1,000th member. Out of the 1,000 invited only 400 have logged in, which seems a little low considering all email addresses were validated, and as they all registered on day one you would think they would be the most eager to use it. Nevermind, it has been good that the influx of players was steady as we were able to keep on top of bug reports, and even with only 400 responding it is pretty easy to get other people to join your game with around 30 to 50 on line at any one time.
For those of you who have not yet had your invite email I made a super quick YouTube video which should give you some idea as to how the site and game look and function. I put in some footage of Paul leaking (which is quite rare) and then the look on his face at the end of the video, priceless. We have also encouraged the beta players to blog & make videos, so keep an eye out for those.
Both Paul and I took part in an interview for Business 2.0 a couple of weeks ago, the interview is now online and talks about our games, how we both started out, and our plans for the Collective.
If next week goes as well as this week we should be opening our doors to everyone very soon! but don’t quote me on that :o)